![]() As you progress, you’ll get to check up on Pete as his Ahab-like shark obsession grows, and tensions rise between him and his young adult son because they clearly don’t see eye-to-eye. It’s disappointing that a concept as outrageous as playing as a mutating super shark is no different than most open world games, quickly devolving into checklists and “collectathons” – or “snackathons”.įortunately, much of the narrative’s heavy-lifting is done by the humans, seeing as Maneater is framed as a local cable reality show, complete with themed hashtags on the bottom right corner of the screen. As such, why you’re journeying around the different regions of Port Clovis and the progression milestones required of you can often feel very arbitrary. There’s some that will simply boost your health, power or defence but the more interesting ones share attributes with other species, such as a dolphin-like sonar for scanning surroundings or becoming more amphibious, allowing you to survive on land for longer.īeing a shark single-mindedly surviving, eating and evolving however doesn’t make for much of a story, even if the prologue should motivate you to sink your teeth into Scaley Pete. You also absorb different nutrients depending on what you eat, so when you level up, these trigger mutations that can then be upgraded with the relevant nutrients.Īlthough they’re termed “evolutions”, it’s better to think of them as equippable pieces of armour you can swap in and out, even if as far as RPGs go, they’re not incredibly deep. Essentially unfolding like an action RPG, you need to level up until you’re tough enough to face much tougher predators, which you can do by feeding on smaller prey. The abilities you had a taste of in the tutorial aren’t immediately available to a pup who still needs to grow and evolve.
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